PAX Online x EGX Digital

Your favourite gaming
events: Home Edition

12th – 20th
September 2020

Streaming on EGX 1

Extra helpings with Overcooked! All You Can Eat

Presented by Team 17 Upcoming

The award-winning and chaotic culinary kitchens of Overcooked! and Overcooked! 2 are heading to next-generation consoles later this year in Overcooked! All You Can Eat. Join the developers from Ghost Town Games and Team17, and discover the origins of the series, the brand-new accessibility and assist mode options being added in All You Can Eat, the online, cross-platform gameplay between PlayStation 5 and Xbox Series X, and more.

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EGX 1

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Arkane at 20: Dinga Bakaba & Ricardo Bare celebrating 20 years of Arkane

Johnny Chiodini chats to the teams from Arkane Austin and Arkane Lyon about their studio history and development ethos. We look back at key titles such as Prey and Dishonored, exploring the immersive worlds and rich detail fans know and love, while looking forward to what we can expect from Arkane in the future.

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How to build the best town ever with the Foundation devs

Presented by Rock Paper Shotgun

Creative director Philippe Dion and community manager Andy Ashton from Polymorph Games join RPS resident town planner Alice Bell for a demonstration of Foundation, the greatest medieval city-builder ever in the world. Get sneak peeks at upcoming features and the inside skinny on how to make a city-builder totally off the grid. That's not a joke: Foundation doesn't have a grid system.

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Masterminding Tactical Strategy with Peaky Blinders: Mastermind, Space Crew and Partisans 1941

Acclaimed developers FuturLab, Runner Duck and Alter Games take you through their latest creations and discuss their approach to designing games that challenge players' minds rather than their trigger fingers. This will feature new information about both Space Crew and Partisans 1941 prior to their launch later this year, as well as insights into the development of the multi-format strategy hit, Peaky Blinders: Mastermind.

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Keeping an open mind

One in four people will suffer from a mental health condition in their life - something that the gaming world has begun to accept. This panel featuring Becky Frost, Johnny Chiodini, Alex Kanaris-Sotiriou, Mxiety and CaitlinRC, talks about the representation of mental health in the games, how we use gaming as a coping mechanism and the communities that are built around them.

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Level design secrets

Ever wondered what lies behind the scenes of Level Design? What Level Designer’s keep hidden from you the player? Or even as a Level Designer yourself, what secrets you might not yet have discovered! Join Mark Drew (Director - CMD:Studio), Valentina Chrysostomou (Lead Game Designer - CMD:Studio - prev. RDR2, Dead End Job), Jonathon Wilson (Level Designer - Hangar13) and Rob McLachlan (Lead Designer - The Chinese Room) as they reveal and start to unravel the many secrets of Level Design in this special panel.

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The Daily Wrap - Outside Xbox

Join us for a round-up of today's EGX Digital 2020 highlights.

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Powered by VR and streaming - The future of digital gaming events

2020 has forced events across the globe to move towards digital platforms, with relative success. But the video game industry is in the unique position of already possessing the technology to bring every aspect and feature of a game expo to the home in a digital event. Tune into this panel to explore ideas on how VR and Game Streaming can help bring the world biggest gaming events to a worldwide audience at home.

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‘HITMAN’ 20th Anniversary: In Conversation with Agent 47 Voice Actor David Bateson

Presented by Eurogamer

Celebrating 20 years of voicing Agent 47 in IO Interactive’s acclaimed blockbuster video game franchise, Hitman, Eurogamer’s Ian Higton interviews actor David Bateson on this extraordinary achievement, his diverse acting career, connecting with fans at EGX, and what it’s like portraying one of the most iconic and dangerous characters in video games.

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Röki - Holistic Storytelling

Tom Jones & Alex Kanaris-Sotiriou (Polygon Treehouse) the creators of the award-winning indie game Röki discuss their approach to interactive narrative, namely ‘holistic storytelling’. Video games are an interactive audiovisual medium and a script is just one of the tools we have at our disposal to create and craft stories. Tom and Alex take us on a deep dive into the layered techniques behind Polygon Treeehouse's modern take on a classic genre.

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Getting Into Games - Games & Wellbeing with Elle Osili-Wood

Join the Into Games team alongside TV Host, Reporter, and all round games guru Elle Osili-Wood for the second episode of the Getting Into Games podcast - the monthly show on all things games, games development, and games careers. This time we're discussing games and wellbeing; what links are there between games and mental health, how does the industry tackle mental health in their games, and can videogames be used as a tool for positive wellbeing? We also take a deep dive into Elle's unexpected path into the industry, as well as her advice for making it in games.

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An indie dev survival guide

In this interview we hear from Mark and Krystal Hill, a husband and wife game development team, who created Akamarak Games. The Hills were new to game development when they decided to make and publish their indie game "Colette's Sugar Madness." They successfully completed their project, but it was a total flop on the market. Though their outcome wasn't ideal, every small indie team can learn from their journey. Join us as we chat and laugh about lessons learned.

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TOHU - Gameplay Walkthrough

Join us for an in-depth look at the wonderful world of TOHU – an enchanting new adventure game filled with unusual puzzles and eccentric characters.

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The Daily Wrap - Eurogamer

Join us for a round-up of today's EGX Digital 2020 highlights.

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Digital Storytellers

‘Digital Storytellers’ discusses the unique strengths, opportunities and pitfalls of storytelling in modern video games. The panel will cover the range of tools available to the interactive storyteller; from writing, gameplay as a narrative vehicle, use of audio, the impact of cinematography and more. The panel features: Marigold/Goldie Bartlett (Art Director, Wayward Strand), Xalavier Nelson Jr. (Narrative/direction for Hypnospace Outlaw, Can Androids Pray, SkateBIRD & more), Mel Phillips (Head of Studio, Silver Rain Games) and Alex Kanaris-Sotiriou (Co-Director/Character art & animation, Polygon Treehouse).

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Getting ready to (Worms) Rumble

Presented by Team 17 Upcoming

After a quarter of a century of turn-based strategy, the iconic Worms franchise is breaking out into real-time action in Worms Rumble, which is heading to PlayStation 5, PlayStation 4, and PC later this year. Featuring frantic real-time combat, cross-play, and up-to-32-player online multiplayer gameplay, Worms Rumble will see matches take place across a range of arena maps, and will be fully supported by on-going, post-launch updates. Join two of the developers producing the latest iteration of the 25-year series, and go behind the scenes of Worms Rumble.

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Bus Simulator 21

Presented by Astragon Entertainment GmBH

Making childhood dreams come true since twenty years! Drive a great variety of officially licensed buses in the upcoming Bus Simulator 21, fly a high speed FPV drone in Liftoff: Drone Racing and control 32.000 drones in our upcoming SciFi strategy adventure Drone Swarm. Join the official EGX Digital panel of astragon Entertainment and learn more about our games!

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Liftoff: Drone Racing

Presented by Astragon Entertainment GmBH

Making childhood dreams come true since twenty years! Drive a great variety of officially licensed buses in the upcoming Bus Simulator 21, fly a high speed FPV drone in Liftoff: Drone Racing and control 32.000 drones in our upcoming SciFi strategy adventure Drone Swarm. Join the official EGX Digital panel of astragon Entertainment and learn more about our games!

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Drone Swarm

Presented by Astragon Entertainment GmBH

Making childhood dreams come true since twenty years! Drive a great variety of officially licensed buses in the upcoming Bus Simulator 21, fly a high speed FPV drone in Liftoff: Drone Racing and control 32.000 drones in our upcoming SciFi strategy adventure Drone Swarm. Join the official EGX Digital panel of astragon Entertainment and learn more about our games!

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Vampires, wraith and werewolves - the next generation of indie World of Darkness games

Three indie developers each working on their own video game set in the World of Darkness universe - Werewolf: The Apocalypse, Vampire: The Masquerade and Wraith: The Oblivion - discuss their unique approaches to bringing the legendary RPG tabletop universe to life. During the discussion, viewers will have the chance to claim free game keys from each of the developers! Featuring: @DrawDistanceDev, @WraithAfterlife and @differenttales in a #WoDPanel hosted by @tipheret #WorldOfDarkness #indiegame

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The Daily Wrap - Outside Xbox

Join us for a round-up of today's EGX Digital 2020 highlights.

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First escaping, now surviving: Behind the scenes of The Survivalists

Presented by Team 17 Survivalists

Set in The Escapists universe, The Survivalists is a solo & co-operative survival and crafting game set on procedurally generated islands filled with dangerous wildlife, mythical enemies, and tantalising secrets. Join some of the developers behind the upcoming game, coming soon to Apple Arcade, and PC and consoles on 9th October, and discover how to master the monkey mimic system, take on marauding orclings, and explore the depths of the treacherous, trap-filled labyrinths.

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Dicebreaker plays Romeo And/Or Juliet live with you, the audience!

Presented by Dicebreaker

Join the Dicebreaker team as they act (and over-act) their way through Ryan North's hilarious choose-your-own-adventure take on Shakespeare, guided by the directions of a live audience. There’ll be star-crossed lovers, thumb-biting, tragedy, comedy, tragicomedy - and maybe even a killer robot or two. Who decides what happens? You do!

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Virgin Media’s Big Boss Battle with Nicola Adams OBE

Presented by Virgin Media

Big names meet big bosses for the champion title in Virgin Media’s Big Boss Battle. Our famous faces are going head to head to defeat some of the BADDEST gaming bosses around. First up it's Nicola Adams OBE... Tune in for the action!

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Pendragon - What if pawns could talk?

What do Austin Powers, the Last of Us Part II, and chess have in common? They all feature badass women, but also, they’re all influences on the design of PENDRAGON, the new narrative strategy game the creators of 80 Days and Heaven’s Vault. In this talk, Narrative Director Jon Ingold will show how an old joke helped inkle to bridge the divide between gameplay and storytelling, to make a new kind of tactics game where every unit has something to say.

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Foreclosed

Foreclosed is a 3rd person, cyberpunk action shooter set in a comic book. Players will fight against the dehumanised bureaucracy that took their identity, unleashing the power of their implants to fight for their freedom. Foreclosed's gameplay blends with the visual aesthetic of graphic novels in the way players move through the environment and the seamless transition from cinematics.

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Getting into games with - Heather Bishop co-director of Game Anglia

Into Games Brandon Cole chats with Heather Bishop, the co-director of Game Anglia, a not-for-profit Community Interest Company whose mission it is to grow the video games industry in the East of England region.

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Pendragon: Talking Interactive Legends with Inkle Studios

Presented by Rock Paper Shotgun

RPS talks to Inkle Studio's narrative director Jon Ingold about their latest narrative strategy game, Pendragon. In this miniature round table discussion, we'll be talking about how the creators of 80 Days and Heaven's Vault have adapted the classic Arthurian legends into an interactive tale that's infinitely replayable, and how its turn-based tactical combat remembers every move you make to create your own unique story about keeping the dream of Camelot alive.

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The Daily Wrap - Eurogamer

Join us for a round-up of today's EGX Digital 2020 highlights.

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The next indie game revolution is now

Presented by Epic Games

Christian Allen, Evangelist at Epic Games, discusses how we as game developers and gamers are in the midst of a new Indie Game Revolution. Advancements in the availability, usability, and business models of technology such as the Unreal Engine are fueling a new era of high quality indie games from developers all around the world, and while there are certainly challenges both today and ahead, the future is bright in the indie game space!

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Maestros and sirens of video game music

Join award-winning composers and vocalists Gareth Coker & Aeralie Brighton (Ori and the Blind Forest / Ori and the Will of the Wisps), Joris de Man & Julie Elven (Horizon Zero Dawn / Horizon Forbidden West), Inon Zur & Mimi Page (Fallout 4 / Fallout 4: Far Harbor), with audio director Adele Cutting (Soundcuts), as they discuss the power of the human voice, their collaborative process, and creating emotional and iconic scores for video games.

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Can playing games help you get into space?

Led by Dr. Tomas Rawlings, Jem and Mike from the Mars Horizon team talk about how playing games can help you get into space and work within the space industry. Find out how games can inspire a passion for space, different ways games help us learn STEM subjects, how gaming hones teamwork skills, and how crucial teamwork is in space exploration. We hope that some people watching this talk may find themselves, in a decade or two’s time, boarding a ship ready to be part of the first crewed mission to Mars!

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Virgin Media's Big Boss Battle with Allan Mustafa

Presented by Virgin Media

Big names meet big bosses for the champion title in Virgin Media’s Big Boss Battle. Our famous faces are going head to head to defeat some of the BADDEST gaming bosses around. Next up, it's People Just Do Nothing's Allan Mustafa… Tune in for the action!

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Eurogamer Interviews: Rhianna Pratchett

An interview with scriptwriter, story designer and narrative paramedic, Rhianna Pratchett. Rhianna's credits include Tomb Raider (2013), Rise of the Tomb Raider and Mirror's Edge. Hosted by Robert Purchese.

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Rock, Paper, Shotgun: Let's Play Red Solistice 2: Survivors

Presented by Rock Paper Shotgun

Rock, Paper, Shotgun's Colm Ahern plays Ironward's new strategy game, The Red Solstice 2: Survivors.

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The Daily Wrap - Outside Xbox

Join us for a round-up of today's EGX Digital 2020 highlights.

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LGBTQ+ mental health in games

LGBTQ+ people experience higher rates of mental health issues. Our panel discusses games that address the intersection of queer identity and mental health, and how games could support young LGBTQ+ people with their mental health. Panelists: Host Dr Sachin Shah (from Gaming the Mind) is joined by independent creator d Marie Licea (Us Lovely Corpses), DREAMFEEL founder Llaura McGee ("If Found..."), and clinical psychologist/researcher Dr. Yael Perry. Panellists: Host Dr Sachin Shah (from Gaming the Mind) is joined by independent creator d Marie Licea (Us Lovely Corpses), DREAMFEEL founder Llaura McGee ("If Found..."), and clinical psychologist/researcher Dr. Yael Perry.

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Making Scavengers: One Studio. One Zoom. All Your Questions Answered

Members of the Midwinter team join an unconventional video call to interrogate CEO and Co-Founder Josh Holmes with a series of community and off-the-cuff questions ahead of the upcoming Technical Playtest Weekend.

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DOOM Eternal: The secrets of the Ancient Gods

John Linneman catches up with Marty Stratton & Hugo Martin at id Software to chat about DOOM Eternal and share details on the upcoming story DLC, The Ancient Gods: Part 1 – launching later this year.

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Retro Game Design - Surpassing Limits with Creativity

The Retro Renaissance is upon us, and we're here to help you peek behind the scenes of what makes your favourite retro gaming consoles tick. From music and art to physical cartridge manufacturing, Andrew, Jason, and Zack from Mega Cat Studios walk you through how to get started with writing your love letter on authentic hardware.

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There’s Never Been a Better Time to Play Board Games: Here’s why, and how you can get started

Presented by Dicebreaker

Dicebreaker’s Matt Jarvis and Alex Lolies are joined by special guests Eric Yurko of What’s Eric Playing?, Miklos and Starla of Our Family Plays Games, Kareem - aka the Board Game Minimalist - and Amy Dickinson from The Game Shelf to discuss the current golden age of board games, the best tabletop games you might’ve missed and what you should play first if you’re looking to go beyond Monopoly and Scrabble.

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The Daily Wrap - Eurogamer

Join us for a round-up of today's EGX Digital 2020 highlights.

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Outside Xbox: Let's play Going Under

Presented by Outside Xbox

Outside Xbox play Going Under, the new roguelite-inspired dungeon crawler from Team17.

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RPS presents: Let's Destroy a Dwarf Fortress

Presented by Rock Paper Shotgun

The end of Nate's Dwarf Fortress article series.

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The OpenDev Method for Developing Humankind (the game)

Presented by SEGA

Last month, Amplitude invited the community to join in the development of upcoming historical strategy title Humankind via a new program called OpenDev. So how did it go? Join the team as we dive into the benefits and challenges of developing a game spanning the scope of history, hand-in-hand with the community.

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VG247: Bullets Per Minute let's play with the devs

Presented by VG247

Bullets Per Minute is a rhythm-action FPS rogue-like where you must shoot, jump and dodge to the beat of a rock music soundtrack. In this let's play with the devs, you'll watch Alice get to grips with the controls and learn more about the game.

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Virgin Media's Big Boss Battle with Dev Griffin

Presented by Virgin Media

Big names meet big bosses for the champion title in Virgin Media’s Big Boss Battle. Our famous faces are going head to head to defeat some of the BADDEST gaming bosses around. Tune in for the final episode with DJ and radio presenter Dev Griffin.

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Getting Up to Speed DiRT 5, Hotshot Racing, F1 2020 and the Resurgence of Racing Games

Presented by Eurogamer

Join Trevor Lay from Lucky Mountain Games, Joe Binks from Sumo Digital, Robert Karp and Lee Mather from Codemasters to discuss the past, present and future of racing games in 2020 from established racing sims like F1 2020 to DiRT 5, as well as retro arcade experiences like Hotshot Racing - chaired by Eurogamer's resident motorsport expert, Martin Robinson.

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Extra helpings with Overcooked! All You Can Eat

Presented by Team 17 Upcoming

The award-winning and chaotic culinary kitchens of Overcooked! and Overcooked! 2 are heading to next-generation consoles later this year in Overcooked! All You Can Eat. Join the developers from Ghost Town Games and Team17, and discover the origins of the series, the brand-new accessibility and assist mode options being added in All You Can Eat, the online, cross-platform gameplay between PlayStation 5 and Xbox Series X, and more.

EGX 1

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The Daily Wrap - Outside Xbox

Join us for a round-up of today's EGX Digital 2020 highlights.

EGX 1

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Rock Paper Shotgun presents: Let's play DwarfHeim with the devs

Presented by Rock Paper Shotgun

Avowed dwarf fan and Rock Paper Shotgun section editor Nate Crowley tests his axe on some co-op RTS action. He delves greedily into DwarfHeim accompanied by the team at Merge Games, and road tests a new game mode!

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The end is nigh (and I need it on my desk first thing Tuesday): How to write endings

Presented by Rock Paper Shotgun

Where to start with the end? In conversation with Rock Paper Shotgun's Alice Bell, Failbetter Games' narrative director Chris Gardiner explains how to write a good ending for games like Sunless Skies and Fallen London, the pitfalls to avoid, and what to do when your game needs more than one...

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Instigating fear in horror games

Writer and host Louise Blain is joined by panellists Omar Bik (Red Ego Games), Barney Pratt (Supermassive Games), David Bergantino (Red Ego Games) and Ignacio Herrero (Protocol Games) to discuss the methods that developers use to create fear in modern horror games.

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Dirt 5: Developing for next-gen

Codemasters' technical director David Springate talks about the challenges of developing Dirt 5 for next-gen consoles - and 120 frames per second - with Digital Foundry editor Richard Leadbetter.

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Dwarf Fortress - a new world with Tarn Adams

Presented by Rock Paper Shotgun

Avowed dwarf fan and Rock Paper Shotgun section editor Nate Crowley tests his axe on some co-op RTS action. He delves greedily into DwarfHeim accoompanied by the team at Merge Games, and road tests a new game mode!

EGX 1

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The Daily Wrap - Outside Xbox

Join us for a round-up of today's EGX Digital 2020 highlights.