PAX Online x EGX Digital

Your favourite gaming
events: Home Edition

12th – 20th
September 2020

Streaming on EGX 2

Why aren't there more part time positions in the games industry?

Becky Hewitt, a part time game designer at Flix Interactive asks the question "Why aren't there more part time roles in the games industry?" and asks if it's time for a change in thinking.

EGX 2 channel schedule

30 streams found

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EGX 2

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Mental health and tabletop

Join Ronnie, Maya, and Johnny (of Oxventure and Dicebreaker fame) for a panel about how tabletop games are related to mental health. While a seemingly niche topic, come and find out if there's a new perspective from which you can view your favourite hobby.

EGX 2

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Eurogamer: Ian's VR corner LIVE

Presented by Eurogamer

Eurogamer's Ian Higton is here for some live streamed VR action.

EGX 2

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Leyline - A revolution in gaming and giving

Gamers represent the largest unified group on the planet. How can we harness their power for good? We're building a platform to connect gamers with scientific researchers and help accelerate solutions for COVID-19. We're calling it Leyline, and it's both a platform and a movement. It's time for change.

EGX 2

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Bring your cosplay ALIVE!

Katya Fern presents a guide on how to bring your cosplays ALIVE! She'll be talking all things; Posing on camera, working with TOGs/Videographers, characterisation, how to bring the best out of your cosplay! Showing you behind the scenes footage on some of her most impressive photoshoots. Get your dose of #WonderWisdom !

EGX 2

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The Unsung Gamers (Black Twitch UK)

With plenty of black UK content creators in gaming there is an evident disparity with the amplifications of those voices compared to others in the gaming industry. For example, Twitch only has two known black female partners in the UK. With an influx of support of these voices trending for a short time and then dying. Are companies wilfully ignoring content creators?

EGX 2

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Mario Maker workshop crash course

Nintendo’s Mario Maker games are an excellent tool for teaching level design. In 2019, we ran a +20 week, online-only workshop using Super Mario Maker 2 as a platform to rapidly share and test gameplay ideas. In this panel, we recap the lessons learned about Mario’s unique and top quality level design. Lessons include basic layouts, enemy complexity, layers, skill breakdowns, and secrets. We’ll also play through some of our best levels with commentary. If you own Mario Maker 2, have it ready with your switch in hand for more fun.

EGX 2

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Outside Xtra: DOOM Eternal

Join the Outside Xtra team for some demon blasting fun.

EGX 2

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Eurogamer live stream: Fall Guys

Presented by Eurogamer

Bean bumping goodness with the Eurogamer team.

EGX 2

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The RPS Electronic Wireless Show Live

Presented by Rock Paper Shotgun

A live version of the RPS podcast, with audience interaction. This week the gang talk about life sim games that let you live an amazing existence, vicariously. Mostly so we could make a weak pun on 'live/life' if we're honest.

EGX 2

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Tackling big issues in games

The panel will discuss how E-line Media's recently released ocean adventure game Beyond Blue addresses some of the big issues facing the oceans today such as the human impact on the ocean environment and how this was incorporated into the game. This will be discussed by the Director of Beyond Blue and some of the world's leading ocean scientists. E-line Media is a developer and publisher of games that produces games that help people understand and shape the world. Their previous titles include BAFTA-winning game Never Alone, which celebrated the Alaska Native community.

EGX 2

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Eurogamer live stream: Surgeon Simulator 2

Presented by Eurogamer

The Eurogamer team don their scrubs and prepare to save some lives in Surgeon Simulator 2.

EGX 2

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My first year: What to expect

Panellists Adam Boyne (director, BetaJester), Abbie Willett (3D animator, Sumo Digital), Reece Banbury (gameplay programmer, Bossa Studios) and Gabriel Idowu (associate producer, Bossa Studios) discuss what new starters can expect from their first year in the industry.

EGX 2

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The right way to market PC and console games in 2020

Every games marketer has the same question: "What is the most effective marketing channel for my game?" Having spent years gathering data over hundreds of marketing campaigns, we are confident in our answer. In this talk, Gamesight CEO, Adam Lieb, uncovers the secrets to successful user acquisition – covering the various strategies and channels utilised by game publishers. Using proprietary data, we delve into user acquisition's pros and cons across an array of traffic sources, the best ways to optimise spending, and how data can often inform some of the best marketing decisions.

EGX 2

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EGX 2

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Eurogamer live stream: Hunt: Showdown

Presented by Eurogamer

The Eurogamer team go hunting for bounties and we don't mean the coconut chocolate bar kind.

EGX 2

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Blockbuster

Bringing back the classic quiz 'BLOCKBUSTER' but this time it's all about games! Testing knowledge of gaming past and present, join in at home, and see if you have what it takes to be the BLOCKBUSTER champion of EGX Digital 2020.

EGX 2

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Spaceteam VR - Behind the scenes

In this panel, we take a look behind the scenes at the development of the chaotic & cooperative Spaceteam VR and how the team at Cooperative Innovations worked together to bring it to life. The game features cross-play with mobile devices, single player and online VR multiplayer, hear from the team around the challenges that this brought up!

EGX 2

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Eurogamer: Late to the Party Live: Dead Island

Presented by Eurogamer

Some brave soul from the Eurogamer team is heading to the island of Banoi for the first time.

EGX 2

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Game devs versus morality

We were all led to believe that game developers and gamers are evil. However, it turns out that the majority of gamers, if given the opportunity, will play as a goodie. We put Ben Nizan (Mediatonic – Fall Guys), Kat Welsford (Bossa Studios – Surgeon Simulator 2) and Oliver William Walker (Radical Forge – Bright Paw) to the test with some classic gaming dilemmas. Will they turn out to be good or evil? Paragon or Renegade? And are there shades of grey when you’re being judged by Robin Bates the Overlord of Coaching for Geeks? Find out in Game Devs Versus Morality!

EGX 2

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Outside Xtra: Mario Sunshine Livestream! Luke Streams Mario Sunshine, Feat. Andy Farrant in Mario Sunshine Jail

Andy from Outside Xbox endures Luke playing the remastered version of one of his favourite platformers -- the oft-maligned Super Mario Sunshine

EGX 2

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A natter about non-violent games

Presented by GamesIndustry.biz

Many of the biggest and most successful games, particularly on console and PC, come down to one simple premise: Kill all of the things. But what are the alternatives? How can developers keep players entertained without relying on combat? This panel -- featuring Aardman's George Rowe, Nyamyam's Jennifer Schneidereit, Ten Hut Games' Dan Da Rocha, Ustwo Games' Dan Gray and Quantum Soup's Chris Payne -- discusses how broad the medium of video games can really be.
This session is hosted by James Batchelor, UK Editor of GamesIndustry.biz and compiler of Non-Violent Game of the Day.

EGX 2

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Eurogamer live stream: Happy Hour Tavern Time

Presented by Eurogamer

Come share a drink with Team Eurogamer in Happy Hour Tavern Time, a virtual party for your Friday night enjoyment! There's no video games to be played, just booze to be drunk and friends to hang out with.

EGX 2

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Programming for games: Things you should know

Panellists Pavle Mihajlovic (co-founder & technical director, Flavourworks), Husban Siddiqi (founder, HUSKRAFTS) and Ashley Shaw (senior technical developer, Jagex) explore programming in games as a career.

EGX 2

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Meme marketing: How to drive engagement with the internet's fads

Understanding memes for your online marketing. Where best to look, and keep up with the fads without the feeling of falling behind or being out of touch. Diving into how memes can be a minefield of context or controversy and should be researched! Presenting examples of how best to engage with your audience and other media that does this form of marketing well.

EGX 2

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Game design: Things you should know

Panellists Elizabeth Simoens (game director), Mark Backler (founder & creative director, Sketchbook Games), Jonathon Wilson (level designer, Hangar 13) and Rosa Carbó-Mascarell (lead game designer, Milo Creative) discuss their experiences in game design.

EGX 2

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Eurogamer live stream: Super Bomberman Online R

Presented by Eurogamer

The Eurogamer team get stuck into everyone's favourite party game.

EGX 2

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A fireside chat on diversity and inclusion

Join Cinzia Musio (Diversity & Inclusion Advisor, Splash Damage); Adam Campbell (Director of Product, Azoomee, and Co-Founder, POC in Play) and Leon Killin (Founder and Consultant, Balance Patch) who will be talking through how we can all take actions to hire more diverse, as well as what we can do to improve the culture of inclusion at studios. You will leave with key takeaways on improving Diversity & Inclusion at your studios and how to support marginalised employees.

EGX 2

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Why aren't there more part time positions in the games industry?

Becky Hewitt, a part time game designer at Flix Interactive asks the question "Why aren't there more part time roles in the games industry?" and asks if it's time for a change in thinking.

EGX 2

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Gamers beat cancer

Gamers Beat Cancer discuss the positive effects of gaming on cancer patients and their caregivers and how it can help to improve mental health both during and also after treatment has finished.

EGX 2

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Esports within education

Esports within Education explores the importance of the new BTEC Esports qualification. This new course enables students to learn about the different roles within the industry, mental and physical wellbeing, as well as developing knowledge and skills enabling them to find employment within Esports, or wider industries. Join Esports teacher, Matt Morley, as he hosts a series of chats with James and Natasha of Queen Mary's College, (one of the first colleges to run the qualification). Matt also chats with Oscar Arellano, of Belong Gaming Arenas, as they discuss their motivation and excitement in seeing this course come to fruition.