Hazuki is a game inspired by "quick time events" (QTEs) experienced in games such as Dragon’s Lair, Shenmue, Resident Evil 4, God of War, and Metal Gear Rising. It’s a neat mechanic, easy to pick up, nerve-wracking, and endlessly frustrating when you f*** up. Originally standalone game, Hazuki was transformed into Hazuki Knit.
Exploring the crossovers between the development of skill through repetitive game play and the habitual making practices of traditional craft, Hazuki Knit is a game controlled by a hand-powered knitting machine. The speed of the knitting controlled by player 1, determines the speed at which game prompts appear on screen for player 2 to respond with arcade-style buttons. Whilst testing your reaction speed through button pressing, the game tests your ability to remain focused and keep rhythm whilst knitting consistently.
For EGX 2020 we're ramping it up a notch. 10 players will compete against each other and the knitting machine (operated by the good people at Graft Games) to see who can keep their nerve for the longest and rack up a high score!